Flashcard clash combines classic console style RPG battles with language learning flashcards. Once you choose an attack, you'll be shown a flashcard from your deck, answer correctly to complete the attack, answer incorrectly and you'll miss.
This is an alpha test of the game to collect feedback and make sure it runs on more than my computer. If you thoughts or feedback, we'd love to hear it at: firstname.lastname@example.org
Flashcard Clash uses the spacing effect to make learning as efficient as possible, by showing cards you get wrong more often and cards you get right less. So you don't wast time on things you already know.
To mix things up and keep it interesting, some cards can be dynamic, changing each time ou see them. Eg: The first time you see a card it might be "The fish was polite" but the next time it could be "The cat was polite" or "The dog was unplesant". This forces you to really use what you have learnt to read the card, rater than rote memorizing the same meaning of the one sentance.
You can play Flashcard Clash anywhere, from on your PC at home, to on the train to work with native PC and Mobile apps, along with the web version. All are connected to your account so you can pick up where you left off.
Kristy Kate - Art
Ariane Lapointe - Animation
Juhani Junkala - Audio
Megumi Yamaguchi - Flashcards
Ben Boersch - Additional Programming
Adam Clifton - Everything else